The victim of a violent attack, Alex Bradley is a damaged and visionary child. Little does he know that the distorted creations of his mind are alive inside nearby Ryhope Wood. Then the forest claims him, and his father goes in pursuit, along with a scientific expedition looking for the secret of 'mythago-genesis'.
At the heart of Ryhope Wood, Steven and the mythago Guiwenneth live in the ruins of a Roman villa close to a haunted fortress from the Iron Age, from which Guiwenneth's myth arose. She is comfortable here, almost tied to the place, and Steven has long since abandoned all thought of returning to his own world. They have animals, protection and crops. They also have two children, a combination of human and mythago. Jack is like his father, an active boy keen to know all about the outer world'; Yssobel takes after her mother, even to her long auburn hair. But this idyll cannot last. The hunters who protected Guiwenneth as a child have come to warn her she is in danger. Yssobel is dreaming increasingly of her Uncle Christian, Steven's brother, who disappeared into Lavondyss, and Jack wants to see 'the outer world' more than anything. Events are about to overtake them.
Mythago Wood won the World Fantasy Award for best novel and is regarded as one of the finest fantasy novels of the twentieth century
Deep within the wildwood lies a place of myth and mystery, from which few return, and none remain unchanged.
Ryhope Wood may look like a three-mile-square fenced-in wood in rural Herefordshire on the outside, but inside, it is a primeval, intricate labyrinth of trees, impossibly huge, unforgettable . . . and stronger than time itself.
Stephen Huxley has already lost his father to the mysteries of Ryhope Wood. On his return from the Second World War, he finds his brother, Christopher, is also in thrall to the mysterious wood, wherein lies a realm where mythic archetypes grow flesh and blood, where love and beauty haunt your dreams, and in promises of freedom lies the sanctuary of insanity . . .
Winner of the World Fantasy Award for best novel, 1985.
Winner of the BSFA Award for best novel, 1984.
The modern-day Hadassah, introduced to readers in the previous novel, is the wife of Israelbs Prime Minister, with all its reflected power but also its isolation. The inner pain she feels as her beloved land and people are terrorized by political strife and bombings is made even more personal as her own father comes under attack. And then she learns of information that could have tragic repercussions on Jews living in Iraq, where Queen Esther had laid her own life on the line to save her people. The successor to Xerxes has no love for the Jews, and when he discovers the Star of David medallion on Leah (the young queenbs candidate Esther wrote to in Hadassah), he is outraged. Leah is delegated to the brejectedb category, virtually a prisoner for life in the kingbs palace, with no hope and no future.Will Queen Esther and Mordecai be able to rescue Leah from the bash heapb of Persian royal tradition? And even if they can, will Leah ever be able to truly love someone after all she has been through?
Argo, the ancient ship, has returned and hides beneath Urtha's fortress in Alba. Jason and the Argonauts are aboard her, enchanted into sleep. Niiv is still Merlin's lover, still seeking magic and mysteries, still a delight and torment to him.
Something is wrong in Alba. An unknown force is affecting the land. The omens are frightening. The feckless Sons of Llew arrive, having stolen their uncle's chariot and horses once again. They bring news of hostels, gateways between the worlds of the living and the dead. An enormous gathering of the Shades, of the dead and the unborn, are being drawn to them.
Meanwhile, Kymon and Munda, Urtha's son and daughter, are coming of age. Kymon is angry, boastful, ready to fight the Shades of Heroes, and violently annoyed by his father's diplomacy. Munda, on the other hand, is possessed of the Sight and welcomes the new, strange force in the land. She breaks taboo to visit one of the hostels. She comes back speaking of the Killer of Kings, the son of Jason.
And as Merlin walks in and out of time, clinging to his magic and the remains of his youth, the forces set in motion will determine the fate of kings and kingdoms alike.
Wondrous beings inhabit these woods - creatures born of mythic fable and the mortal subconscious: a snow woman beckons; a scientist succumbs to an age-old madness, tale-tellers weave extraordinary yarns of terrifying primal power. Explore a dark and secret place where daemons roam, where conjurers work their awesome pagan magic in eight stunning short stories of exhilarating imagination by the acclaimed author of Lavondyss and the World Fantasy Award-winning classic Mythago Wood.
The haunting sequel to the World Fantasy Award-winning Mythago Wood.
At the heart of the wildwood lies a place of mystery and legend, from which few return and none emerged unchanged: Lavondyss . . . the ultimate realm, the source of all myth.
When Harry Keeton disappeared into Ryhope Wood, his sister Tallis was just an infant. Now, thirteen years old, she hears him whispering to her from the Otherworld. He is in danger. He needs her held. Using masks, magic and clues left by her grandfather, she finds a way to enter the primitive forest and begin her search. Eventually she comes to Lavondyss itself, a realm both beautiful and deadly, a place in which she is changed forever . . .
Robert Holdstock's Mythago Wood won the World Fantasy Award and is among the most praised post-war novels of the fantastical. In this haunting sequel, Lavondyss, we are returned to the Wildwood and the mythos that Holdstock has made his own.
Winner of the BSFA Award for best novel, 1988.
Several years ago, Christian Huxley's father, George, obsessively documented the strange phenomena emanating from Ryhope Wood at the edge of their property. He watched the ancient heroes emerge, shouting both incomprehensible warnings and unmistakable invitations. Recklessly, George followed them inot the mysterious sylvan shadows that changed him forever.
Christian himself was not untouched by these living dreams. A childhood encounter with a phantom from another time draws him to the Wood as an adult. Deep in Ryhope, Christian uncovers the lie that permeates his worst nightmares. And like his father, he will be consumed with the mythagoes of Ryhope, especially a young Celtic warrior called Guiwenneth. She is the key to the mystery of the universe, an ancient heroine caught in a timeless tale of bravery and sacrifice.
Now, together with a band of crusaders from a world long gone, Christian and Guiwenneth become part of the unfolding stories both remembered and forgotten. They meet sorcerers in battle and giants who can travel miles in one step. And they discover the meaning of the two gates, Ivory and Horn - one the lie, the other the truth.
"The first is a man who needs you and will use you. He will weaken you dangerously. The second is a man you betrayed, though you believe otherwise. He wishes to kill you and can do so easily. The third is a ship that is more than a ship. She grieves and broods. She will carry you to your grave."
These three warnings greet Merlin on his return to Alba, the future England, to the deserted fortress of Taurovinda---the Hill of the White Bull. He is not the only one making the journey: Urtha, High King of the Cornovidi, is coming home to reclaim his stronghold, and Jason is sailing in on the Argo to seek his younger son, hiding somewhere in the kingdom.
But Urtha's fortress has been taken by warriors from Ghostland; they claim it as their own. There will be war against the Otherworld.
In this sequel to Celtika, Robert Holdstock weaves myth and history into a fabulous tale of honor, death, and magic. At its center, moving along his never-ending path, is Merlin himself, an enchanter in the prime of his life, reckless, curious, powerful, yet a stranger to his own past---a past that is catching up with him.
The Dark Wheel is the original Elite novella which was first published as part of the Acornsoft Elite package in 1984. Written by well-known fantasy author Robert Holdstock it describes the quest of Alex Ryder, a newly-qualified pilot, to exact revenge for his father's death at the hands of a paid assassin. Along the way he is assisted by the enigmatic Rafe Zetter who links him up with a fugitive pilot who also wishes to eliminate the killer of Alex's father, but for her own reasons.
All in all, a good story which, though spoiled by a few irritating character traits and a number of typographical errors, sets up the Elite universe in a cohesive manner.
It also covers the combat and trading sides of Elite and the general nature of trading between different systems, buying what's cheap on one world and selling it wherever the demand is sufficient to keep the price high.
Interestingly, the back of the BBC novella states that a sequel was planned for publication in 1985, but as far as I know this never came to fruition. Later editions of The Dark Wheel, included in the Sinclair Spectrum and Commodore 64 versions amongst others, sported new artwork
A young boy with amazing--and incredibly dangerous--psychokinetic powers is able to travel into the past and, with guidance from a shadowy spirit, return with artifacts of great value. But, unknown to him ir his family, each trip into the past brings him closer to a terrifying fate, a fate that only a psychic investigator may be able to change.
All his life, Jack Chetwin has had incredible visions of a parallel world...and of a human couple fleeing an unspeakable terror. But matters take a sinister turn when the man escapes into Jack's reality and threatens his family's safety. Now Jack must enter this strange world to confront an ancient and powerful evil -- a confrontation he may well not survive!
A powerful and compelling return to Robert Holdstock's award-winning Mythago cycle.
In those days Broceliande was a terrible place, an ancient gloomy forest growing over misty dells, forgotten stones, a place of hidden lakes and strangling thickets. Though the true heart of Broceliande could never be found, the stink of its corruption oozed from the edgewood, shedding ghosts like autumn leaves. This was the forest of legend, where Merlin had come to dream his magic and the enchantress Vivien had come to beguile that magic from him.
Martin and Rebecca have long since fled the forest, but when they are forced to return years later for their mother's funeral, they are at once ensnared in the forest's net of enchantment, an evil that has held the local villages in a root-strong grip. And when Rebecca gives birth to Daniel, a beautiful child who is deaf, dumb and blind, she finds herself sucked into a twilight world where she can see only strange, mysterious shadows.