MERCS, MAGIC, AND MURDER--
In the world of the future, reality has shifted. It is a time where supercorporations are the true rulers, and their corporate wars, power games, and espionage missions all too often rampage out of control. The nation is divided into megaplexes, sprawling urban centers peopled by everything from true humans to elves, dwarves, orks, trolls, were-folk, mages, and the occasional upwardly mobile dragon.
In this world where magic and technology coexist, and where both have become far too advanced for comfort, the shadowrunners survive by the quickness of their wits, the sharpness of their fangs and blades, and their skill at riding the computer Matrix. And if the price is right, or the need is great enough, they'll sell their services to any bidder. These are their stories.