The Hunger Games

      Suzanne Collins / Young Adult / Actions & Adventure

In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. Long ago the districts waged war on the Capitol and were defeated. As part of the surrender terms, each district agreed to send one boy and one girl to appear in an annual televised event called, "The Hunger Games," a fight to the death on live TV. Sixteen-year-old Katniss Everdeen, who lives alone with her mother and younger sister, regards it as a death sentence when she is forced to represent her district in the Games. The terrain, rules, and level of audience participation may change but one thing is constant: kill or be killed.
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    Ready Player One

      Ernest Cline / Actions & Adventure / History & Fiction

In the year 2045, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines—puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. 
But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win—and confront the real world he's always been so desperate to escape.
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    The Golden Compass

      Philip Pullman / Fantasy / Actions & Adventure
The Golden Compass

Northern Lights, known as The Golden Compass in North America, is the first novel in English novelist Philip Pullman's His Dark Materials trilogy. Published in 1995, the fantasy novel is set in a universe parallel to our own and tells of Lyra Belacqua's journey north in search of her missing friend, Roger Parslow, and her imprisoned father/uncle, Lord Asriel, who has been conducting experiments with a mysterious substance known as Dust. Winner of the Carnegie Medal in 1996, the novel has been adapted into a Hollywood feature film, released in 2007 as The Golden Compass along with an accompanying video game. Both the trilogy and the film adaptation have faced controversy, as some critics assert that the story presents a negative portrayal of organized religion and religion in general.
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    Catching Fire

      Suzanne Collins / Young Adult / Actions & Adventure

Suzanne Collins continues the amazing story of Katniss Everdeen in the phenomenal Hunger Games trilogy. Against all odds, Katniss Everdeen has won the annual Hunger Games with fellow district tribute Peeta Mellark. But it was a victory won by defiance of the Capitol and their harsh rules. Katniss and Peeta should be happy. After all, they have just won for themselves and their families a life of safety and plenty. But there are rumors of rebellion among the subjects, and Katniss and Peeta, to their horror, are the faces of that rebellion. The Capitol is angry. The Capitol wants revenge.
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    Eat, Pray, Love

      Elizabeth Gilbert / Actions & Adventure
Eat, Pray, Love

A celebrated writer's irresistible, candid, and eloquent account of her pursuit of worldly pleasure, spiritual devotion, and what she really wanted out of life.

Around the time Elizabeth Gilbert turned thirty, she went through an early-onslaught midlife crisis. She had everything an educated, ambitious American woman was supposed to want—a husband, a house, a successful career. But instead of feeling happy and fulfilled, she was consumed with panic, grief, and confusion. She went through a divorce, a crushing depression, another failed love, and the eradication of everything she ever thought she was supposed to be.

To recover from all this, Gilbert took a radical step. In order to give herself the time and space to find out who she really was and what she really wanted, she got rid of her belongings, quit her job, and undertook a yearlong journey around the world—all alone. Eat, Pray, Love is the absorbing chronicle of that year. Her aim was to visit three places where she could examine one aspect of her own nature set against the backdrop of a culture that has traditionally done that one thing very well. In Rome, she studied the art of pleasure, learning to speak Italian and gaining the twenty-three happiest pounds of her life. India was for the art of devotion, and with the help of a native guru and a surprisingly wise cowboy from Texas, she embarked on four uninterrupted months of spiritual exploration. In Bali, she studied the art of balance between worldly enjoyment and divine transcendence. She became the pupil of an elderly medicine man and also fell in love the best way—unexpectedly.

An intensely articulate and moving memoir of self-discovery, Eat, Pray, Love is about what can happen when you claim responsibility for your own contentment and stop trying to live in imitation of society’s ideals. It is certain to touch anyone who has ever woken up to the unrelenting need for change.

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    The Hobbit

      J. R. R. Tolkien / Fantasy / Actions & Adventure
The Hobbit

The timeless classic presented in the standard hardcover edition using the author's original jacket design. J. R. R. Tolkien's own description for the original edition: "If you care for journeys there and back, out of the comfortable Western world, over the edge of the Wild, and home again, and can take an interest in a humble hero (blessed with a little wisdom and a little courage and considerable good luck), here is a record of such a journey and such a traveler. The period is the ancient time between the age of Faerie and the dominion of men, when the famous forest of Mirkwood was still standing, and the mountains were full of danger. In following the path of this humble adventurer, you will learn by the way (as he did) -- if you do not already know all about these things -- much about trolls, goblins, dwarves, and elves, and get some glimpses into the history and politics of a neglected but important period.
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    The Two Towers

      J. R. R. Tolkien / Fantasy / Actions & Adventure

The second volume in J.R.R. Tolkien's epic adventure THE LORD OF THE RINGS One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them Frodo and his Companions of the Ring have been beset by danger during their quest to prevent the Ruling Ring from falling into the hands of the Dark Lord by destroying it in the Cracks of Doom. They have lost the wizard, Gandalf, in a battle in the Mines of Moria. And Boromir, seduced by the power of the Ring, tried to seize it by force. While Frodo and Sam made their escape, the rest of the company was attacked by Orcs. Now they continue the journey alone down the great River Anduin-alone, that is, save for the mysterious creeping figure that follows wherever they go. "Among the greatest works of imaginative fiction of the twentieth century. The book presents us with the richest profusion of new lands and creatures, from the beauty of Lothlórien to the horror of Mordor." - Sunday Telegraph
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    Legend

      Marie Lu / Young Adult / Romance & Love / Fantasy / Science Fiction / Actions & Adventure
Legend

What was once the western United States is now home to the Republic, a nation perpetually at war with its neighbors. Born into an elite family in one of the Republic's wealthiest districts, fifteen-year-old June is a prodigy being groomed for success in the Republic's highest military circles. Born into the slums, fifteen-year-old Day is the country's most wanted criminal. But his motives may not be as malicious as they seem.

From very different worlds, June and Day have no reason to cross paths—until the day June's brother, Metias, is murdered and Day becomes the prime suspect. Caught in the ultimate game of cat and mouse, Day is in a race for his family's survival, while June seeks to avenge Metias's death. But in a shocking turn of events, the two uncover the truth of what has really brought them together, and the sinister lengths their country will go to keep its secrets.

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    Mockingjay

      Suzanne Collins / Young Adult / Actions & Adventure

The third book in Suzanne Collins's phenomenal and worldwide bestselling Hunger Games trilogy is now available in paperback.
"My name is Katniss Everdeen. Why am I not dead? I should be dead."
Katniss Everdeen, girl on fire, has survived, even though her home has been destroyed. There are rebels. There are new leaders. A revolution is unfolding.

District 13 has come out of the shadows and is plotting to overthrow the Capitol. Though she's long been a part of the revolution, Katniss hasn't known it. Now it seems that everyone has had a hand in the carefully laid plans but her.

The success of the rebellion hinges on Katniss's willingness to be a pawn, to accept responsibility for countless lives, and to change the course of the future of Panem. To do this, she must put aside her feelings of anger and distrust. She must become the rebels' Mockingjay - no matter what the cost.
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    The Return of the King

      J. R. R. Tolkien / Fantasy / Actions & Adventure

The third volume in J.R.R. Tolkien's epic adventure THE LORD OF THE RINGS 

One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them

As the Shadow of Mordor grows across the land, the Companions of the Ring have become involved in separate adventures. Aragorn, revealed as the hidden heir of the ancient Kings of the West, has joined with the Riders of Rohan against the forces of Isengard, and takes part in the desperate victory of the Hornburg. Merry and Pippin, captured by Orcs, escape into Fangorn Forest and there encounter the Ents. Gandalf has miraculously returned and defeated the evil wizard, Saruman. Sam has left his master for dead after a battle with the giant spider, Shelob; but Frodo is still alive—now in the foul hands of the Orcs. And all the while the armies of the Dark Lord are massing as the One Ring draws ever nearer to the Cracks of Doom. 

“A triumphant close . . . a grand piece of work, grand in both conception and execution. An astonishing imaginative tour de force.” – Daily Telegraph

Includes the complete appendices and index for The Lord of the Ringstrilogy.
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    Treasure Island

      Robert Louis Stevenson / History & Fiction / Actions & Adventure / Young Adult
Treasure Island

The story grew out of a map that led to imaginary treasure, devised during a holiday in Scotland by Stevenson and his nephew. The tale is told by an adventurous boy, Jim Hawkins, who gets hold of treasure map and sets off with an adult crew in search of the buried treasure. Among the crew, however, is the treacherous Long John Silver who is determined to keep the treasure for himself. Stevenson's first full-length work of fiction brought him immediate fame and continues to captivate readers of all ages.

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    Adventures of Huckleberry Finn

      Mark Twain / Actions & Adventure
Adventures of Huckleberry Finn

Referring to Adventures of Huckleberry Finn, H. L. Mencken noted that his discovery of this classic American novel was "the most stupendous event of my whole life"; Ernest Hemingway declared that "all modern American literature stems from this one book," while T. S. Eliot called Huck "one of the permanent symbolic figures of fiction, not unworthy to take a place with Ulysses, Faust, Don Quixote, Don Juan, Hamlet."The novel's preeminence derives from its wonderfully imaginative re-creation of boyhood adventures along the Mississippi River, its inspired characterization, the author's remarkable ear for dialogue, and the book's understated development of serious underlying themes: "natural" man versus "civilized" society, the evils of slavery, the innate value and dignity of human beings, and other topics. Most of all, Huckleberry Finn is a wonderful story, filled with high adventure and unforgettable characters.
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    The Count of Monte Cristo, Illustrated

      Alexandre Dumas / Actions & Adventure
The Count of Monte Cristo, Illustrated

How is this book unique? Font adjustments & biography included Unabridged (100% Original content) Illustrated About The Count of Monte Cristo by Alexandre Dumas The Count of Monte Cristo (French: Le Comte de Monte-Cristo) is an adventure novel by French author Alexandre Dumas (père) completed in 1844. It is one of the author's most popular works, along with The Three Musketeers. Like many of his novels, it is expanded from plot outlines suggested by his collaborating ghostwriter Auguste Maquet. The story takes place in France, Italy, and islands in the Mediterranean during the historical events of 1815–1839: the era of the Bourbon Restoration through the reign of Louis-Philippe of France. It begins just before the Hundred Days period (when Napoleon returned to power after his exile). The historical setting is a fundamental element of the book, an adventure story primarily concerned with themes of hope, justice, vengeance, mercy, and forgiveness. It centres around a man who is wrongfully imprisoned, escapes from jail, acquires a fortune, and sets about getting revenge on those responsible for his imprisonment. However, his plans have devastating consequences for the innocent as well as the guilty. In addition, it is a story that involves romance, loyalty, betrayal, and selfishness, shown throughout the story as characters slowly reveal their true inner nature. The book is considered a literary classic today. According to Luc Sante, "The Count of Monte Cristo has become a fixture of Western civilization's literature, as inescapable and immediately identifiable as Mickey Mouse, Noah's flood, and the story of Little Red Riding Hood."
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