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Terminal Peace
Jim C. Hines
The third and final book of the Janitors of the Post-Apocalypse follows a group of unlikely heroes trying to save the galaxy from a zombie plague.Marion “Mops” Adamopoulos and her team were trained to clean spaceships. They were absolutely not trained to fight an interplanetary war with the xenocidal Prodryans or to make first contact with the Jynx, a race who might not be as primitive as they seem. But if there’s one lesson Mops and her crew have learned, it’s that things like “training” and “being remotely qualified” are overrated. The war is escalating. (This might be Mops’ fault.) The survival of humanity—those few who weren’t turned to feral, shambling monsters by an alien plague—as well as the fate of all other non-Prodryans, will depend on what Captain Mops and the crew of the EDFS Pufferfish discover on the ringed planet of Tuxatl. But the Jynx...

Fable- Blood of Heroes
Jim C. Hines
The official companion novel to the videogame Fable® LegendsDeep in Albion’s darkest age, long before once upon a time . . . Heroes are thought to be gone from the land. So why have the bards begun singing of them once more? For Fable newcomers and dedicated fans alike, Blood of Heroes delves into a never-before-glimpsed era, telling the tale of a band of adventurers who come together to defend a kingdom in desperate need.The city of Brightlodge is awash with Heroes from every corner of Albion, all eager for their next quest. When someone tries to burn down the Cock and Bard inn, four Heroes find themselves hastily thrown together, chasing outlaws through sewers, storming a riverboat full of smugglers, and placing their trust in a most unlikely ally. As the beginnings of a deadly plot are revealed, it becomes clear that Heroes have truly arrived—and so have villains.What connects the recent events in Brightlodge to rumors about a malicious ghost and a spate of unsolved deaths in the nearby mining town of Grayrock? Unless Albion’s bravest Heroes can find the answer, the dawn of a new age could be extinguished before it even begins.From the Trade Paperback edition.About the AuthorJim C. Hines made his professional debut in 1998 with “Blade of the Bunny,” an award-winning story that appeared in Writers of the Future XV. Since then, his short fiction has been featured in more than fifty magazines and anthologies. He’s written ten books, including Libriomancer, The Stepsister Scheme, and the humorous Goblin Quest series. He promises that no chickens were harmed in the making of this book.

Terminal Uprising
Jim C. Hines
Human civilization didn't just fall. It was pushed. The Krakau came to Earth in the year 2014. By 2015, humanity had been reduced to shambling, feral monsters. In the Krakau's defense, it was an accident, and a century later, they did come back and try to fix us. Sort of. It's been four months since Marion "Mops" Adamopoulos learned the truth of that accident. Four months since she and her team of janitors hygiene and sanitation specialists stole the EMCS Pufferfish and stopped a bioterrorism attack against the Krakau homeworld. Four months since she set out to find proof of what really happened on Earth all those years ago. Between trying to protect their secrets and fighting the xenocidal Prodryans, who've been escalating their war against everyone who isn't Prodryan, the Krakau have their tentacles full. Mops' mission changes when she learns of a secret Krakau laboratory on Earth. A small group under command of Fleet Admiral...

The Stepsister Scheme
Jim C. Hines
What would happen if an author went back to the darker themes of the original fairy tales for his plots, and then crossed the Disney princesses with Charlie's Angels? What's delivered is The Stepsister Scheme—a whole new take on what happened to Cinderella and her prince after the wedding. And with Jim C. Hines penning the tale readers can bet it won't be "and they lived happily ever after."

Unbound
Part #3 of "Magic Ex Libris" series by Jim C. Hines
For five hundred years, the Porters have concealed the existence of magic from the world. Now, old enemies have revealed the Porters’ secrets, and an even greater threat lurks in the shadows. The would-be queen Meridiana, banished for a thousand years, has returned in the body of a girl named Jeneta Aboderin. She seeks an artifact created by Pope Sylvester II, a bronze prison that would grant her the power to command an army of the dead. Michigan librarian Isaac Vainio is powerless to stop her, having been stripped of his power and his place among the Porters by Johannes Gutenberg himself. But Isaac is determined to regain his magic and to rescue his former student Jeneta. With no magic of his own, Isaac must delve into the darker side of black-market magic, where he will confront beings better left undisturbed, including the sorcerer Juan Ponce de Leon. With his loyal fire-spider Smudge, dryad warrior Lena Greenwood, and psychiatrist Nidhi Shah, Isaac races to unravel a mystery more than a thousand years old as competing magical powers battle to shape the future of the world. He will be hunted by enemies and former allies alike, and it will take all his knowledge and resourcefulness to survive as magical war threatens to spread across the globe. Isaac’s choices will determine the fate of his friends, the Porters, the students of Bi Sheng, and the world. Only one thing is certain: even if he finds a way to restore his magic, he can’t save them all….

Fable: Blood of Heroes
Jim C. Hines
The official companion novel to the videogame Fable® LegendsDeep in Albion’s darkest age, long before once upon a time . . . Heroes are thought to be gone from the land. So why have the bards begun singing of them once more? For Fable newcomers and dedicated fans alike, Blood of Heroes delves into a never-before-glimpsed era, telling the tale of a band of adventurers who come together to defend a kingdom in desperate need.The city of Brightlodge is awash with Heroes from every corner of Albion, all eager for their next quest. When someone tries to burn down the Cock and Bard inn, four Heroes find themselves hastily thrown together, chasing outlaws through sewers, storming a riverboat full of smugglers, and placing their trust in a most unlikely ally. As the beginnings of a deadly plot are revealed, it becomes clear that Heroes have truly arrived—and so have villains.What connects the recent events in Brightlodge to rumors about a malicious ghost and a spate of unsolved deaths in the nearby mining town of Grayrock? Unless Albion’s bravest Heroes can find the answer, the dawn of a new age could be extinguished before it even begins.From the Trade Paperback edition.About the AuthorJim C. Hines made his professional debut in 1998 with “Blade of the Bunny,” an award-winning story that appeared in Writers of the Future XV. Since then, his short fiction has been featured in more than fifty magazines and anthologies. He’s written ten books, including Libriomancer, The Stepsister Scheme, and the humorous Goblin Quest series. He promises that no chickens were harmed in the making of this book.

Goblin Tales
Jim C. Hines
A vengeful ghost trapped in a goblin's ear... a flaming spider who must help stop a goddess from conquering a science fiction convention... a goblin nursery worker who finds herself trapped in the middle of a war. This collection features five humorous short stories that explore the fantasy realm from the perspective of the lowest of the low, the unlikeliest of unheroes: the goblins.

Goblin Hero
Jim C. Hines
After barely surviving an adventure he never wanted, the scrawny little nearsighted goblin called Jig is now known as Jig Dragonslayer, and has the power of healing, thanks to the forgotten god he worships. But being a hero isn't all it's cracked up to be. Not when the goblin leader wants him dead, and everyone else actually expects him to keep doing heroic-and incredibly dangerous-things.

Terminal Alliance
Jim C. Hines
The first book in the hilarious new military sci-fi series by Jim C. HinesThe Krakau came to Earth to invite humanity into a growing alliance of sentient species. However, they happened to arrive after a mutated plague wiped out half the planet, turned the rest into shambling, near-unstoppable animals, and basically destroyed human civilization. You know—your standard apocalypse. The Krakau's first impulse was to turn around and go home. (After all, it's hard to have diplomatic relations with mindless savages who eat your diplomats.) Their second impulse was to try to fix us. Now, a century later, human beings might not be what they once were, but at least they're no longer trying to eat everyone. Mostly. Marion "Mops" Adamopoulos is surprisingly bright (for a human). As a Lieutenant on the Earth Mercenary Corps Ship Pufferfish, she's in charge of the Shipboard Hygiene and Sanitation team. When a bioweapon attack wipes out the Krakau command crew and...

Goblin War
Jim C. Hines
If you think it's hard being a hobgoblin or a human, try living a goblin's life for a while. In fact, try imagining what it's like to be the runtiest goblin in the caves, the lone worshiper of a god who's been forgotten for a good reason, and the target everyone points to at the first hint of trouble. Try picturing yourself as Jig Dragonslayer, and see how you like it...Despite impossible odds, Jig was still alive. He'd survived an adventurer's quest against a dragon and a necromancer, a pixie invasion that had ogres and trolls dropping like flies, and, most frightening of all, the threat of being made chief of the goblins. He wasn't sure how much more he could stand. Naturally, he was about to find out.War was brewing in the world outside the Mountain, and when the goblin's lair was invaded by human warriors in search of the Rod of Creation, Jig knew it was just the start of another really bad day...

Codex Born mel-2
Part #2 of "Magic Ex Libris" series by Jim C. Hines
Isaac Vainio’s life was almost perfect. He should have known it couldn’t last. Living and working as a part-time librarian in Michigan’s Upper Peninsula, Isaac had finally earned the magical research position he dreamed of with Die Zwelf Portenære, better known as the Porters. He was seeing a smart, fun, gorgeous dryad named Lena Greenwood. He had been cleared by Johannes Gutenberg to do libriomancy once again, to reach into books and create whatever he chose from their pages. Best of all, it had been more than two months since anything tried to kill him. And then Isaac, Lena, and Porter psychiatrist Nidhi Shah are called to the small mining town of Tamarack, Michigan, where a pair of septuagenarian werewolves have discovered the brutally murdered body of a wendigo. What begins as a simple monster-slaying leads to deeper mysteries and the discovery of an organization thought to have been wiped out more than five centuries ago by Gutenberg himself. Their magic rips through Isaac’s with ease, and their next target is Lena Greenwood. They know Lena’s history, her strengths and her weaknesses. Born decades ago from the pages of a pulp fantasy novel, she was created to be the ultimate fantasy woman, shaped by the needs and desires of her companions. Her powers are unique, and Gutenberg’s enemies mean to use her to destroy everything he and the Porters have built. But their plan could unleash a far darker power, an army of entropy and chaos, bent on devouring all it touches. The Upper Peninsula is about to become ground zero in a magical war like nothing the world has seen in more than five hundred years. But the more Isaac learns about Gutenberg and the Porters, the more he questions whether he’s fighting for the right cause. One way or another, Isaac must find a way to stop a power he doesn’t fully understand. And even if he succeeds, the outcome will forever change him, the Porters, and the whole world.