Many a windship has foundered on the deadly skyreef known as Sargasso Skies. Our three brave adventurers are on their way to Hammerland, home of the sinister steammoles, to find the fifth lost crown: the Crown of Wood. But now they're trapped, at the mercy of savage beasts and the eccentric Count Leopold.
"you can be a warrior, if you choose to be."
It takes just a moment for fifteen-year-old Branwen's life to change forever. In the blink of an eye the Saxons attack and her brother is killed. Almost as quickly, she is sent away from her home to a neighboring stronghold where she'll be safe from harm. Now Branwen lives as a princess should—surrounded by exquisite things and lavish quarters. But deep down remains the soul of a warrior.
Just when Branwen is sure she has been pushed to her limits, a chance encounter with a mystical woman in white forces her to question everything—and everyone—around her. With no time to lose, Branwen must make a choice: continue in the path her parents intended for her . . . or step into the role of true Warrior Princess.
Was there ever in the whole of the Sundered Lands an island more extraordinary than Spyre? From the swampy, beast-infested jungles at the bottom to the snowy mountain monastery at the top, the place is full of wonders - and dreadful dangers.
Trundle doesn't think he's an adventurer. He's a lamplighter. He likes everything safe and cozy, and that's the way things are in his peaceful part of the Sundered Lands.
Until Esmeralda barrels through his door.
Esmeralda, a princess with a knack for magic and for finding trouble, is convinced that Trundle is the only one who can help her find the six crowns. Lost and scattered long ago, the crowns could unite the Sundered Lands once again. But not if the pirates find them first.
Suddenly, Trundle is on the run. He becomes a stowaway, a drifter, a thief's accomplice, and a swordsman.Trundle may find that he is a true hero, after all . . . and that this is only the beginning of an epic journey.
Trundle, Esmeralda and Jack are racing across the skies of the Sundered Lands, in search of the nest of the wondrous phoenix bird. There they will surely find the Crown of Fire, third of the six lost crowns of the ancient Badger Lords. Well, that's the plan, but first they must survive a terrible battle.
After finding the first of six legendary crowns, Trundle the lamplighter thought he could finally return to his quiet life in Port Shiverstones. But Esmeralda has other ideas. A princess with a talent for magic and mischief, she is determined to continue their quest to find the five other crowns, and to use them to unite the Sundered Lands once and for all.
Accompanied by their new friend, Jack Nimble the bard, Trundle and Esmeralda sail to new lands in search of Esmeralda’s wise old aunt. Will the mysterious Aunt Millie give them the clues they need to find the next treasure? Or are they walking straight into a trap?
Trundle and Esmeralda are facing an impossible task. The last of the six lost crowns of the Badger Lords of Old is hidden on an island no one has ever heard of. Even if they do manage to find it, they must then set sail for a place that doesn't exist!
As the war with the Saxons reaches its darkest hour, Branwen is taking on suicidal missions. When disaster strikes, and a valued friend suffers a devastating injury, Branwen must trust in the power of her destiny more than ever.